X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-Surface.html-inc;h=284a5c2a85b3004e6f9e0ac90d6324f905537865;hb=a3de848879a5553418ed11fb193c4bf286ca7120;hp=60c3524e4affd728726c66575d9dad5ac92e5439;hpb=ca0a3441dd72000cbbbb4be484b18d0d305fdb29;p=sdlgit%2FSDL-Site.git
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Results for tag: Surface
Providing direct memory access to SDL_Surface's pixelsWednesday, 23 June 2010Tags: [Pack] [Perl] [SDL] [Surface] [XS] In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]
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+Results for tag: Surface
Providing direct memory access to SDL_Surface's pixelsWednesday, 23 June 2010Tags: [Pack] [Perl] [SDL] [Surface] [XS] In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]
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