X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-Showcase.html-inc;h=b88735debfa80608f2c28b69108931267eb2ee8a;hb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;hp=0acfa3d44ff904cf458ba21f2a7a7e34bb24826a;hpb=56d4907c407e8564b4a8a9d09e252573131fad3e;p=sdlgit%2FSDL-Site.git diff --git a/pages/tags-Showcase.html-inc b/pages/tags-Showcase.html-inc index 0acfa3d..b88735d 100644 --- a/pages/tags-Showcase.html-inc +++ b/pages/tags-Showcase.html-inc @@ -1 +1 @@ -

Results for tag: Showcase

SDL Perl Showcase
Friday, 12 March 2010
Tags: [EyeCandy] [Perl] [SDL Perl] [Showcase]

SDL_Mixer and Effects

[more]

\ No newline at end of file +

Results for tag: Showcase

Perl+SDL 3D Rendering
Saturday, 31 July 2010
Tags: [Perl] [SDL] [Showcase]
Recently we have done a lot of work on the next release of SDL Perl. But it all pays off when I see users do cool things as one of the users has done below. Talon^++! This project is a great example for people wanting to learn 3D from scratch.
--yapgh
This was a project to test how well Perl+SDL performs and does not use OpenGL at all. This is all perl and SDL, with the help of libsdl_gfx for SDL::GFX::Primitives. Texture mapping doesn't use SDL::GFX::Primitives because textured_polygon just takes a surface, tiles it, and clips out the polygon, which doesn't look 3D at all.
[more]


SDL Perl Showcase
Friday, 12 March 2010
Tags: [EyeCandy] [Perl] [SDL Perl] [Showcase]

SDL_Mixer and Effects

[more]

\ No newline at end of file