X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-Pack.html-inc;h=463a88921fa1a94fefaa99d18dcc3d3d17162020;hb=c8ad4fe9f211e727310a1ce6d23ffb1d7822d71f;hp=65f8610c4751d263064e1b6db3abfc76551c0722;hpb=65a973147068b3edbbb232aa50fd53a79d7daaef;p=sdlgit%2FSDL-Site.git diff --git a/pages/tags-Pack.html-inc b/pages/tags-Pack.html-inc index 65f8610..463a889 100644 --- a/pages/tags-Pack.html-inc +++ b/pages/tags-Pack.html-inc @@ -1 +1 @@ -

Results for tag: Pack

Providing direct memory access to SDL_Surface's pixels
Wednesday, 23 June 2010
Tags: [Pack] [Perl] [SDL] [Surface] [XS]
In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]

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Results for tag: Pack

Providing direct memory access to SDL_Surface's pixels
Wednesday, 23 June 2010
Tags: [Pack] [Perl] [SDL] [Surface] [XS]
In an attempt to make pixel access easier on SDL_Surface pixels. I have started work on SDLx::Surface . So far I have only start on the 32 bpp surfaces.
The general idea is to make Pointer Values (PV) of each pixel in the surface and place them into a 2D matrix. First I make pointer values like this:
SV * get_pixel32 ( SDL_Surface * surface , int x , int y )
[more]

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