X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-PDL.html-inc;h=aa1ba7416bf3d6dba140e5578fb3e071fd57b94d;hb=a3de848879a5553418ed11fb193c4bf286ca7120;hp=58da8d1845fccf8b28fe8bf5285330d7981b5c2f;hpb=c8ad4fe9f211e727310a1ce6d23ffb1d7822d71f;p=sdlgit%2FSDL-Site.git diff --git a/pages/tags-PDL.html-inc b/pages/tags-PDL.html-inc index 58da8d1..aa1ba74 100644 --- a/pages/tags-PDL.html-inc +++ b/pages/tags-PDL.html-inc @@ -1 +1 @@ -

Results for tag: PDL

SDL RC 2.5 decides to play with PDL
Tuesday, 29 June 2010
Tags: [PDL] [Perl] [SDL]
PDL provides great number crunching capabilities to Perl and SDL provides game-developer quality real-time bitmapping and sound.
You can use PDL and SDL together to create real-time,
responsive animations and simulations.
[more]

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Results for tag: PDL

SDL RC 2.5 decides to play with PDL
Tuesday, 29 June 2010
Tags: [PDL] [Perl] [SDL]
PDL provides great number crunching capabilities to Perl and SDL provides game-developer quality real-time bitmapping and sound.
You can use PDL and SDL together to create real-time,
responsive animations and simulations.
[more]

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