X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-PDL.html-inc;h=58da8d1845fccf8b28fe8bf5285330d7981b5c2f;hb=c8ad4fe9f211e727310a1ce6d23ffb1d7822d71f;hp=22840f2e15ff0c250296b575d55fd861fa712981;hpb=ca0a3441dd72000cbbbb4be484b18d0d305fdb29;p=sdlgit%2FSDL-Site.git
diff --git a/pages/tags-PDL.html-inc b/pages/tags-PDL.html-inc
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Results for tag: PDL
SDL RC 2.5 decides to play with PDLTuesday, 29 June 2010Tags: [PDL] [Perl] [SDL] PDL provides great number crunching capabilities to Perl and SDL provides game-developer quality real-time bitmapping and sound.
You can use PDL and SDL together to create real-time,
responsive animations and simulations.
[more]
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+Results for tag: PDL
SDL RC 2.5 decides to play with PDLTuesday, 29 June 2010Tags: [PDL] [Perl] [SDL] PDL provides great number crunching capabilities to Perl and SDL provides game-developer quality real-time bitmapping and sound.
You can use PDL and SDL together to create real-time,
responsive animations and simulations.
[more]
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