X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Ftags-EyeCandy.html-inc;h=d344663e948e30b716705248d8d878d42450729c;hb=d16cf6099f200163fdcf578d0cfd25896fbda759;hp=3ac3e309d01f055186496b9751fd940141409a9d;hpb=c8ad4fe9f211e727310a1ce6d23ffb1d7822d71f;p=sdlgit%2FSDL-Site.git
diff --git a/pages/tags-EyeCandy.html-inc b/pages/tags-EyeCandy.html-inc
index 3ac3e30..d344663 100644
--- a/pages/tags-EyeCandy.html-inc
+++ b/pages/tags-EyeCandy.html-inc
@@ -1 +1 @@
-
Results for tag: EyeCandy
SDL 2.518 Released: Neverhood CloneMonday, 04 October 2010Tags: [EyeCandy] [Perl] [Releases] [SDL]So Blaizer started a Neverhood clone and fixed a lot of the Controller code to make it work nicely. This has been released as SDL 2.518. It does break back compat a bit, but not too much.
Have a look at http://sdl.perl.org/SDL-Deprecated.html#2_517 to see the breakages.
The documentation for Controller has also been improved considerably.
[more]
SDL 2.512 released - Layers Support addedTuesday, 31 August 2010Tags: [EyeCandy] [Game] [Releases] [SDL]The new release of SDL adds Layer support, which means that rendering surfaces by layers is a lot easier. SDL 2.512 has several other changes too. An experimental physics interface and minor fixes. Have a look at the CHANGELOG.
Here is an implementation of the new Layer stuff. Solitaire .
[more]
\ No newline at end of file