X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0024.html-inc;h=c3b4a7626a19050de251e925f4b6eb5ede77c0e0;hb=a3de848879a5553418ed11fb193c4bf286ca7120;hp=98b822616b832b8b8ee51a0d1e0f372a14f32f2f;hpb=c59d9ab1a32a69fcdb54ab78e21e31ee26d88e7a;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0024.html-inc b/pages/blog-0024.html-inc index 98b8226..c3b4a76 100644 --- a/pages/blog-0024.html-inc +++ b/pages/blog-0024.html-inc @@ -1,28 +1,22 @@

-Thanks nothingmuch, and updates +Developer Release of SDL 2.3_1

-
struggle,
-
live,
-
cease,
-
die
-

-
After a struggling with XS and opaque C structs in the experimental SDL::Rect for a long time. Nothingmuch comes along and solves my problem with this beautiful module XS::Object::Magic. So I will start moving my ugly XS to Magic Land.
-
-SDL Perl Tutorials
-
-This past week I have been working on the sorry state of SDL Perl tutorials. Currently I am working on a Tetris Clone. I am hoping to have it done by next Thrusday for TPM meeting. This tutorial is a mix of several tutorials I found online. Another Lunar Lander tutorial has been submitted by Nelson Ferraz.
-
-If anyone has any really good tutorials for game development (regardless of language) or even request of tutorials. Send it my way I will look into them.
-
-New SDL Perl site
-
-Also we have begin work on a new site. It is still needs work. New Site.
-
---yapgh
-
-
-
-


-

\ No newline at end of file +

+The city of Rome was built,
+with the first brick.
+

+

+

Alpha Release of new API

After a considerable amount of hacking and rewriting we have release the first development release of SDL perl on CPAN.
+
+

Overview of 2.3_1

In this version our goal was to tackle the proper allocations and destruction of SDL resources. We have accomplished this for all SDL Core structures. Moreover we have also improved the test suite and documentation considerably. Please read the CHANGELOG for a more detailed look.
+
+
+

Next steps


+--yapgh
+


+

\ No newline at end of file