X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0024.html-inc;h=bdf8c943171934678012135f98afb59a5caacb0b;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=98b822616b832b8b8ee51a0d1e0f372a14f32f2f;hpb=c59d9ab1a32a69fcdb54ab78e21e31ee26d88e7a;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0024.html-inc b/pages/blog-0024.html-inc index 98b8226..bdf8c94 100644 --- a/pages/blog-0024.html-inc +++ b/pages/blog-0024.html-inc @@ -1,28 +1,31 @@

-Thanks nothingmuch, and updates +Quick Game for Toronto Perl Mongers

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struggle,
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live,
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cease,
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die
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After a struggling with XS and opaque C structs in the experimental SDL::Rect for a long time. Nothingmuch comes along and solves my problem with this beautiful module XS::Object::Magic. So I will start moving my ugly XS to Magic Land.
+
+
Beep ... Boop
+


-SDL Perl Tutorials
+So I am preparing a presentation of the new SDL perl for February's Toronto Perl Mongers meeting. What better way to so off SDL perl then with a game?

-This past week I have been working on the sorry state of SDL Perl tutorials. Currently I am working on a Tetris Clone. I am hoping to have it done by next Thrusday for TPM meeting. This tutorial is a mix of several tutorials I found online. Another Lunar Lander tutorial has been submitted by Nelson Ferraz.
+I started hacking a small point an click game a few days back. I really didn't have a idea in mind, but I did have a goal. I wanted to make a game that shows the basics of a game in SDL. Drawing to screen, game loops, physics and so on. I think I have accomplished it so far.

-If anyone has any really good tutorials for game development (regardless of language) or even request of tutorials. Send it my way I will look into them.
+Take a look at it here. Download that and call it[Shooter.pl]. To win click the balls.

-New SDL Perl site
+To play this game you need the following:

-Also we have begin work on a new site. It is still needs work. New Site.
+
  • Only for Linux) sudo apt-get install libsdl-dev libsdl_gfx-dev
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  • cpan Alien::SDL
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  • Click Download Source http://github.com/kthakore/SDL_perl/tree/redesign
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  • Extract it
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  • perl Build.PL; perl Build; perl Build install
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  • perl Shooter.pl
  • +

+I will put up binaries soon-ish.

---yapgh
+It is a playable (albeit hard) game right now. All 7 seven levels of it. The purpose of the game is simple click the balls to win. Sounds easy but it isn't. You also get a time in milliseconds after each level. Share your scores on here! I will leave it up to you guys to be honest.

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\ No newline at end of file +I do have to tidy it up and right documentation for it. This way I will be able to present it clearly to my fellow mongers. I am also still looking for ideas to make this a more polished game. FROGGS recommend I make it a classic NES duck hunt game. I thought since I am using gravity I could do a UFO game out of it where you shoot the UFOs. I am open to your ideas.
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+

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