X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0024.html-inc;h=5cffcd0ebb5354305adb3abd5629757838af7273;hb=d6a8ee088684c80264483be3fe6c8d5654d0328b;hp=24852d4828924a98d82ebb028fdbcca78a7d4dc5;hpb=638b5b9759c7dcb4de4c0a88c766e9f9dd650348;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0024.html-inc b/pages/blog-0024.html-inc index 24852d4..5cffcd0 100644 --- a/pages/blog-0024.html-inc +++ b/pages/blog-0024.html-inc @@ -1,6 +1,18 @@

-Alien::SDL 0.01 released!!! +SDLpp.pl: Packaging SDL Scripts Alpha

-
I just code
don't know where it leads
or
how I will get there
I just code


With yesterday's frantic coding to get windows compatibility setup we were left with a very crude way of installing. After some late night hacking I finally came up with Alias's suggestion to have Alien::SDL. All thanks to Alias's  generous access to his windows farm, I was able to make a easier module to install SDL deps on windows. Future plans are in place to get sources and compile them for other platform.Hopefully a SDL perl release will be out soon to use Alien::SDL now.


The above script is in test/testsprite.pl.

Until then you can do:

in cpan
cpan> install File::Fetch
cpan> install Archive::Extract
cpan> install Alien::SDL

and in cmd
pip http://cloud.github.com/downloads/kthakore/SDL_perl/SDL_Perl-v2.2.2.tar.gz


Please post any feedback here.

Enjoy,
yapgh
\ No newline at end of file +After a lot of patches and head scratching I have an alpha version of SDLpp.pl. The purpose of SDLpp.pl is to allow SDL perl developers to package their game for end users.
+
+Here is the shooter.pl packaged up:
+
+
  1. win32/64
  2. +
  3. Linux 5.88
  4. +
  5. Linux 5.10
  6. +

+We are looking into testing this on a Mac Build server.
+
+Caio
+


+

\ No newline at end of file