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-My milestones (itches) for gaming in Perl +Development Update

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As a young sprout in spring,
the soil is moist,
and the sun bright.


But as fall comes,
with fading leaves,
my roots keep me standing. 



As a new Perl developer I am able to contribute with great enthusiasm due to the great community and the fancies of the language. However I know that these things will fade and I will need something else to take the place. Usually what has worked for me in the past was to set milestones. These will act as roots, keeping me interested in being involved. After all in words better than mines.
We all “scratch our own itches”. It’s why I started Linux, it’s why I started git, and it’s why I am still involved. --Linus

So here are my evolving milestones for Gaming in Perl:
--signed YAPGH
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Short and Sweet
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+Had an exam on the weekend so I am a bit late. Here is the progress so far.
+
+SDL Smoke tests
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+The major release maybe coming quicker than we thought. FROGGS++ for helping a lot out on this. However we need more testers!! Please contact us on #sdl and we will set you up with an account on Smolder.
+
+[Edit] Please read http://sdlperl.ath.cx/projects/SDLPerl/wiki/Testing on how to get started in test!
+


+

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