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struggle,
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live,
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die
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-
After a struggling with XS and opaque C structs in the experimental SDL::Rect for a long time.
Nothingmuch comes along and solves my problem with this beautiful module
XS::Object::Magic. So I will start moving my ugly XS to Magic Land.
+
+clang
+With each imperfect hit
+a legendary blade forms
+
-
SDL Perl Tutorials
-This past week I have been working on the sorry state of SDL Perl tutorials. Currently I am working on a
Tetris Clone. I am hoping to have it done by next Thrusday for TPM meeting. This tutorial is a mix of several tutorials I
found online. Another
Lunar Lander tutorial has been submitted by Nelson Ferraz.
+In prep for the TPM meeting we have been working hard to release a new version of SDL Perl and Alien::SDL. After a lot of feed back from testers (Mike Stok, Stuart Watt, and Chas Owens), we where able to get a working version on 64bit and Mac. The releases will be out tomorrow but here
+is some eye candy to tide you guys over.
-If anyone has any really good tutorials for game development (regardless of language) or even request of tutorials. Send it my way I will look into them.
-
New SDL Perl site
+This is shooter.pl finally working in MacOSX and 64 bit.
-Also we have begin work on a new site. It is still needs work.
New Site.
+
-
--yapgh
+k23z_ mentioned I should get some more SDL_perl videos out to attract some devs. So here goes.
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