X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0022.html-inc;h=7f9c593d829b4b3118fe033c07d9644cbe13239e;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=98b822616b832b8b8ee51a0d1e0f372a14f32f2f;hpb=56d4907c407e8564b4a8a9d09e252573131fad3e;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0022.html-inc b/pages/blog-0022.html-inc index 98b8226..7f9c593 100644 --- a/pages/blog-0022.html-inc +++ b/pages/blog-0022.html-inc @@ -1,28 +1,25 @@

-Thanks nothingmuch, and updates +Eye Candy

-
struggle,
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live,
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cease,
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die
-

-
After a struggling with XS and opaque C structs in the experimental SDL::Rect for a long time. Nothingmuch comes along and solves my problem with this beautiful module XS::Object::Magic. So I will start moving my ugly XS to Magic Land.
+
+clang
+With each imperfect hit
+a legendary blade forms
+


-SDL Perl Tutorials

-This past week I have been working on the sorry state of SDL Perl tutorials. Currently I am working on a Tetris Clone. I am hoping to have it done by next Thrusday for TPM meeting. This tutorial is a mix of several tutorials I found online. Another Lunar Lander tutorial has been submitted by Nelson Ferraz.
+In prep for the TPM meeting we have been working hard to release a new version of SDL Perl and Alien::SDL. After a lot of feed back from testers (Mike Stok, Stuart Watt, and Chas Owens), we where able to get a working version on 64bit and Mac. The releases will be out tomorrow but here
+is some eye candy to tide you guys over.

-If anyone has any really good tutorials for game development (regardless of language) or even request of tutorials. Send it my way I will look into them.

-New SDL Perl site
+This is shooter.pl finally working in MacOSX and 64 bit.

-Also we have begin work on a new site. It is still needs work. New Site.
+


---yapgh
+k23z_ mentioned I should get some more SDL_perl videos out to attract some devs. So here goes.

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\ No newline at end of file +Walking Guy from SDLPerl on Vimeo.
+


+

\ No newline at end of file