X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0021.html-inc;h=8978342f5d6ba01117e1a0dda5f9dbe8d8a5a674;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=bdf8c943171934678012135f98afb59a5caacb0b;hpb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0021.html-inc b/pages/blog-0021.html-inc index bdf8c94..8978342 100644 --- a/pages/blog-0021.html-inc +++ b/pages/blog-0021.html-inc @@ -1,31 +1,36 @@

-Quick Game for Toronto Perl Mongers +SDL Perl Showcase

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-
Beep ... Boop
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+
+SDL_Mixer and Effects


-So I am preparing a presentation of the new SDL perl for February's Toronto Perl Mongers meeting. What better way to so off SDL perl then with a game?
+

+This demo shows the new work we have finished for SDL_Mixer support in SDL_perl . (FROGGS++)

-I started hacking a small point an click game a few days back. I really didn't have a idea in mind, but I did have a goal. I wanted to make a game that shows the basics of a game in SDL. Drawing to screen, game loops, physics and so on. I think I have accomplished it so far.

-Take a look at it here. Download that and call it[Shooter.pl]. To win click the balls.
+

-To play this game you need the following:
+Get it at: playlist.pl, you need some .ogg files to play in the same directory. Use the down key to go through them.

-
-I will put up binaries soon-ish.
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+SDL_TTF support

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+
+

+
+This shows the current work on SDL_TTF support. UTF8 and Uncicode are supported.
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+See the t/ttf.t test in github SDL_perl.

-It is a playable (albeit hard) game right now. All 7 seven levels of it. The purpose of the game is simple click the balls to win. Sounds easy but it isn't. You also get a time in milliseconds after each level. Share your scores on here! I will leave it up to you guys to be honest.

-I do have to tidy it up and right documentation for it. This way I will be able to present it clearly to my fellow mongers. I am also still looking for ideas to make this a more polished game. FROGGS recommend I make it a classic NES duck hunt game. I thought since I am using gravity I could do a UFO game out of it where you shoot the UFOs. I am open to your ideas. -


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+Spinner (Destiny Swirl) Arcade Game

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+
And finally as a proof of concept we have been working a simple arcade game to test our bugs, and scope out our high level bindings. You can get it at the Spinner repo. This wiki page will help you set up for your platforms. 
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