X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0021.html-inc;h=8978342f5d6ba01117e1a0dda5f9dbe8d8a5a674;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=21daaf49de8f5f2f4a57b72c5967c445a3624b5a;hpb=a05e5d4499fb58198e463162d0385e8a156e1f03;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0021.html-inc b/pages/blog-0021.html-inc index 21daaf4..8978342 100644 --- a/pages/blog-0021.html-inc +++ b/pages/blog-0021.html-inc @@ -1,18 +1,36 @@

-SDL Alpha 2: A sneak preview +SDL Perl Showcase

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Pretty or Ugly,
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Code is Code
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New or Old,
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Code is Code
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Fast or Slow
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Code is Code 
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-So over the past week we have been working hard to release the next Alpha for SDL-2.3. In this release we have ported SDL_Image completely, fixed false negatives in our testing suite, improved conditional building. Also we have also started to migrate the very pretty SDL_GFX library. Here is the test for it, enjoy.
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+SDL_Mixer and Effects

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+This demo shows the new work we have finished for SDL_Mixer support in SDL_perl . (FROGGS++)
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+Get it at: playlist.pl, you need some .ogg files to play in the same directory. Use the down key to go through them.
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+SDL_TTF support

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+This shows the current work on SDL_TTF support. UTF8 and Uncicode are supported.
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+See the t/ttf.t test in github SDL_perl.
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+Spinner (Destiny Swirl) Arcade Game

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And finally as a proof of concept we have been working a simple arcade game to test our bugs, and scope out our high level bindings. You can get it at the Spinner repo. This wiki page will help you set up for your platforms. 
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