X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0021.html-inc;h=1cfd8aee1ddc458167812a4f7f93e0d308534f72;hb=a3de848879a5553418ed11fb193c4bf286ca7120;hp=2c25bd41b38f66a68dba33396e43f6565f983ee7;hpb=56d4907c407e8564b4a8a9d09e252573131fad3e;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0021.html-inc b/pages/blog-0021.html-inc index 2c25bd4..1cfd8ae 100644 --- a/pages/blog-0021.html-inc +++ b/pages/blog-0021.html-inc @@ -1,25 +1,14 @@

-Updates, Falling Block Game, and Hack Fest +SDL_perl 2.3_5 is out!

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Silent but active,
-Small but deadly.
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We keep on rolling,
+rolling,
+waiting on the world to turn.


+So a new alpha is out on CPAN, after a bit of a break. We are trying to pick up our speed again. Hopefully we can get back to the weekly updates. This week I am going to try to get Mixer and TTF bindings test, redesigned and doc'd. Hopefully soon we can start working on Frozen Bubble, as things are starting to come together. This alpha release has finally given us a good implementation of SDL Timers. Also Daniel Ruoso has also started a series blog posts of making games with SDL Perl. Hopefully this can get more people in SDL, cause we can sure use the help!

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Updates

Ok so my blog posts have gone down a bit due to me using my fingers for coding. We have started to get some updates to SDL docs so that good. Also some of the tutorials are shaping up. This is what I have been hacking this past week.
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-You can grab the code. Note you will have to install deps yourself. Read the README file. It is not a tutorial yet, because it was hacked together in ~50 hours. But it playable now. During building this I found out that MacOSX (and Snow Leopard) has died again.
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Hackfest

So with dngor's help this sunday (27/09/09) we will have a hackfest to fix MacOSX support. Anyone with a MacOSX and wants to help is welcome on #sdl irc.perl.org. We will also try to fix up a lot of docs and the tutorial for a early next week release. Also if we can we will migrate to the new site. -


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