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-A summer of possibilities (SDL_perl and GSOC 2010 ) +Huge World Maps in less then 100 lines

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GSOC 2010


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As many of the readers must know The Perl Foundation has been accepted for the GSOC 2010 program. There are several SDL_perl mentors involved in it too. Right now we are accepting student applications.


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+Hello folks,

-Process to Apply
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+Recently we have been working on making the Perl syntax sugar for SDL in the form of SDLx. So far we have got the SDLx::Surface and SDLx::Sprite (garu++) done. So the first thing we did was throw together a quick Zelda map walker. As you can see above.  The code is at http://gist.github.com/478440. The SDL code that this depends on will be SDL 2.503 soonish . We are in the process of cleaning up some more SDLx and Alien::SDL bugs. After that SDLx::App will be overhauled to make this sort of thing even easier. Finally living up to our goal of  'Simple Games Easy. Complex Games Possible.' 

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Ideas


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Here are some ideas for SDL perl but we happily accepted student ideas.
- Make a student wiki page on this site of your ideas! We look forward to helping you guys with your ideas :)



---yapgh -


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+--caio yapgh
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