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Pretty or Ugly,
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Code is Code
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New or Old,
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Code is Code
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Fast or Slow
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Code is Code
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-So over the past week we have been working hard to release the next Alpha for SDL-2.3. In this release we have ported SDL_Image completely, fixed false negatives in our testing suite, improved conditional building. Also we have also started to migrate the very pretty SDL_GFX library. Here is the test for it, enjoy.
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Rome was not built,
+in one day,
feature creep,
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existed back then too.
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kmx++ recently worked on a brand new Build system for Alien::SDL and SDL_perl. We have managed to test it in Windows and Linux environments. We would still appreciate testing on all environments. However none of us have a shiny Mac to try this on. So if you have a Mac please consider testing the following:
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- Download Alien::SDL
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+- install it
+- select build by source
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+- Download SDL::perl
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+- Extract it
+- perl Build.PL
+- perl Build
+- See if Bundling works ( Maybe Brian's article may help )
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Thank you very much!
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EDIT:
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After some reports back we have found out that SDL_gfx needs
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http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit
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We are working to get this done.