X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0020.html-inc;h=1945937aa5a7d7c8d752ce5a2e560b4c3f8a62d7;hb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;hp=21daaf49de8f5f2f4a57b72c5967c445a3624b5a;hpb=6b580206fb43261fb235c1071cee5fea29fdac79;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0020.html-inc b/pages/blog-0020.html-inc index 21daaf4..1945937 100644 --- a/pages/blog-0020.html-inc +++ b/pages/blog-0020.html-inc @@ -1,18 +1,38 @@

-SDL Alpha 2: A sneak preview +New build system! Needs testing!

-
Pretty or Ugly,
-
Code is Code
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New or Old,
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Code is Code
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Fast or Slow
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Code is Code 
-

-So over the past week we have been working hard to release the next Alpha for SDL-2.3. In this release we have ported SDL_Image completely, fixed false negatives in our testing suite, improved conditional building. Also we have also started to migrate the very pretty SDL_GFX library. Here is the test for it, enjoy.
+
+
+
+
+
Rome was not built,
+in one day,
 feature creep,
+existed back then too.
+
+

+
kmx++ recently worked on a brand new Build system for Alien::SDL and SDL_perl. We have managed to test it in Windows and Linux environments. We would still appreciate testing on all environments. However none of us have a shiny Mac to try this on. So if you have a Mac please consider testing the following:

+
  • Download Alien::SDL 
  • + +
    • install it
    • +
    • select build by source
    • +
    +
  • Download SDL::perl
  • + +
    • Extract it
    • +
    • perl Build.PL
    • +
    • perl Build
    • +
    • See if Bundling works ( Maybe Brian's article may help )
    • +
Thank you very much!

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-
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\ No newline at end of file +EDIT: 
+ After some  reports back we have found out that SDL_gfx needs 
+
+

+http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit
+
+

+We are working to get this done.
+


+

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