X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0019.html-inc;h=b877a586ebd3700312ebdd7388f082781e50f431;hb=d6a8ee088684c80264483be3fe6c8d5654d0328b;hp=7f9c593d829b4b3118fe033c07d9644cbe13239e;hpb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0019.html-inc b/pages/blog-0019.html-inc index 7f9c593..b877a58 100644 --- a/pages/blog-0019.html-inc +++ b/pages/blog-0019.html-inc @@ -1,25 +1,13 @@

-Eye Candy +SDL 2.503 Released!

-
-clang
-With each imperfect hit
-a legendary blade forms
-

-
-
-In prep for the TPM meeting we have been working hard to release a new version of SDL Perl and Alien::SDL. After a lot of feed back from testers (Mike Stok, Stuart Watt, and Chas Owens), we where able to get a working version on 64bit and Mac. The releases will be out tomorrow but here
-is some eye candy to tide you guys over.
-
-
-This is shooter.pl finally working in MacOSX and 64 bit.
-
-

-
-k23z_ mentioned I should get some more SDL_perl videos out to attract some devs. So here goes.
-
-Walking Guy from SDLPerl on Vimeo. -


-

\ No newline at end of file +

SDL 2.503 has been released on to CPAN. The changes are mostly in the new features added to SDLx::* layer. However as our continuing attempt to improve cross platform support we have some low level fixes.


+

Most interstingly we have begun work on SDLx::Sprite::Animated. Although, volatile, this addition will be highly anticipated. We look forward for more work on it soon. Additionally are the changes in SDLx::Surface. SDLx::Surface is an attempt to provide gfx, pixels, video and low level surface functions in a combined and simpler interface.


+

Since SDLx::Sprite and SDLx::App depends on SDLx::Surface, new features will be propagated and the magic amplified! These are exciting times for SDL in Perl. So come join us for great justice on #sdl irc.perl.org or sdl-devel@perl.org.


+The detailed changelog are provided at CPAN.
+
+Kartik Thakore
+


+

\ No newline at end of file