X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0018.html-inc;h=98b822616b832b8b8ee51a0d1e0f372a14f32f2f;hb=f060e594ff77e262c6f1e29a23acb092a1bb7ae2;hp=f2da0d72f4ebd9adc5aa51d215617cc2b02c1f5e;hpb=d49f81db467fccb7b7e10109a84ad873e429a0d3;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0018.html-inc b/pages/blog-0018.html-inc index f2da0d7..98b8226 100644 --- a/pages/blog-0018.html-inc +++ b/pages/blog-0018.html-inc @@ -1,6 +1,28 @@

-Updates and Design Decisions +Thanks nothingmuch, and updates

-

Storm clouds loom,
Thunder cracks,
Lightning blinds,
Farmers rejoice.

Some quick updates:
After someone bugged me to update the Ohloh site for SDL perl, I finally got around to doing it.


Some good news:
v2.2.2.11 seems to be doing a good job considering it has been started to be picked up Debian, Mandriva and other packager maintainers. The stats are currently at [PASS(11) FAIL(6) NA(1) UNKNOWN(35)].

Some OK news:
As you can see we have some fails occurring in the smoke tests. This is occurring due to the test on Mixer.pm. Mixer.pm depends on a sound card being available to the user running the test. This can be fixed by adjusting the test to check for sound cards before it runs but I am at a lost on how to do that.
In regards to the unknowns occurring it is due to the *nixes and macs not having SDL libs installed. The will be fixed when Alien::SDL downloads and compiles sources.

Some not-so-great news:
Currently the XS code simplification work requires redesign and there are several different ways of redesigning. This may break backwards compatibility, hopefully we can work around this. Soon we will present the two arguments for the designs in the mailing list.


Until next time here is  a hint of something coming soon (credits go to garu):


--yapgh
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struggle,
+
live,
+
cease,
+
die
+

+
After a struggling with XS and opaque C structs in the experimental SDL::Rect for a long time. Nothingmuch comes along and solves my problem with this beautiful module XS::Object::Magic. So I will start moving my ugly XS to Magic Land.
+
+SDL Perl Tutorials
+
+This past week I have been working on the sorry state of SDL Perl tutorials. Currently I am working on a Tetris Clone. I am hoping to have it done by next Thrusday for TPM meeting. This tutorial is a mix of several tutorials I found online. Another Lunar Lander tutorial has been submitted by Nelson Ferraz.
+
+If anyone has any really good tutorials for game development (regardless of language) or even request of tutorials. Send it my way I will look into them.
+
+New SDL Perl site
+
+Also we have begin work on a new site. It is still needs work. New Site.
+
+--yapgh
+
+
+
+


+

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