X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0017.html-inc;h=2bd84fc7f40913acd9708e68ac8f58773c028455;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=1945937aa5a7d7c8d752ce5a2e560b4c3f8a62d7;hpb=a05e5d4499fb58198e463162d0385e8a156e1f03;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0017.html-inc b/pages/blog-0017.html-inc index 1945937..2bd84fc 100644 --- a/pages/blog-0017.html-inc +++ b/pages/blog-0017.html-inc @@ -1,38 +1,40 @@

-New build system! Needs testing! +Getting people to use SDL Perl: Docs, API, and Distribution

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-
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Rome was not built,
-in one day,
 feature creep,
-existed back then too.
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-

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kmx++ recently worked on a brand new Build system for Alien::SDL and SDL_perl. We have managed to test it in Windows and Linux environments. We would still appreciate testing on all environments. However none of us have a shiny Mac to try this on. So if you have a Mac please consider testing the following:

-
  • Download Alien::SDL 
  • +

    The road so far


    +Things have been busy but fruitful. Our two core modules are getting to be a bit more stable. Alien::SDL 1.405 is behaving well. This foundational stability will start to show results in SDL too I believe. Most excitingly the main developer of frozen-bubble is reviewing our Games::FrozenBubble port to CPAN. All good and well, but to keep this project going we need to improve.
    +
    +

    Getting people to use SDL Perl


    +After a long chat with a new SDL user on #sdl today, I realize we still have some way to go. Currently it seems we are lacking in a few areas. We can definitely use some feedback and help in these areas.
    +
    +
    • Tutorials/Documentation
      +
    • -
      • install it
      • -
      • select build by source
      • -
      -
    • Download SDL::perl
    • +
      • We have more docs now on http://sdl.perl.org but they suck
      • +
      • What type of tutorials do you think will be good for beginners?
      • -
        • Extract it
        • -
        • perl Build.PL
        • -
        • perl Build
        • -
        • See if Bundling works ( Maybe Brian's article may help )
        • -
      Thank you very much!
      -
      -EDIT: 
      - After some  reports back we have found out that SDL_gfx needs 
      -
      -

      -http://cblfs.cross-lfs.org/index.php/SDL_gfx#64Bit
      -
      -

      -We are working to get this done.
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  • API sweetness
  • + + +
  • Distribution
  • + +
    If anyone wants to help in these areas please talk to us on sdl-devel@perl.org. 
    +


    +

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