X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0016.html-inc;h=5cffcd0ebb5354305adb3abd5629757838af7273;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=f91dff1776269b4a3e0285a0f542baaee90bd42f;hpb=f060e594ff77e262c6f1e29a23acb092a1bb7ae2;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0016.html-inc b/pages/blog-0016.html-inc index f91dff1..5cffcd0 100644 --- a/pages/blog-0016.html-inc +++ b/pages/blog-0016.html-inc @@ -1,28 +1,18 @@

-HackFest: Results +SDLpp.pl: Packaging SDL Scripts Alpha

-
The beautiful sunset,
-
is no match for,
-
the ugly sunrise
-

-

Results

On Sunday we had a hackfest on #sdl irc.perl.org. This is what we got done.
+After a lot of patches and head scratching I have an alpha version of SDLpp.pl. The purpose of SDLpp.pl is to allow SDL perl developers to package their game for end users.

-

-

+Here is the shooter.pl packaged up:
+
+
  1. win32/64
  2. +
  3. Linux 5.88
  4. +
  5. Linux 5.10
  6. +

+We are looking into testing this on a Mac Build server.

-
  1. MacOSX build is working again. It's still rough but Tetris works on it now. dngor++
  2. -
  3. SDL::Tutorial::Tetris is on CPAN as v0.15. nferraz++
  4. -
  5. SDL Perl docs are a little better now. magnet++
  6. -
  7. Finally experimental Rect and Game::Rect are behaving. There is still more work needed in Game::Rect. Moreover there are more tests on the experimental release. garu++
  8. -
  9. Also POGL is working experimentally with SDL.
    -
  10. -
Hopefully I can get the first three results into the next release soon. The next release 2.2.3 will go up as a developmental release first. Also the experimental branch is going up as version 2_4.
-
-

Developers

All developers please tell me what to put you guys want to be put down as on the
-in the Docs for the SDL Perl Team section.
-
---yapgh -


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