X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0015.html-inc;h=bafe6a1dc53ef91e07fc30eb239491935fa8a3f8;hb=55bbf7a209993f4172fd7e6555dda0947b844089;hp=9d2f12c10acbbb42516feda3e905f6c25a0a7b09;hpb=6e0d970b5047980a17d230b86d5c27c49213d18c;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0015.html-inc b/pages/blog-0015.html-inc index 9d2f12c..bafe6a1 100644 --- a/pages/blog-0015.html-inc +++ b/pages/blog-0015.html-inc @@ -1,6 +1,34 @@

-Frozen Bubble coming to CPAN +Why and How Frozen Bubble is going to CPAN

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The frozen wind,
made me shiver,
with excitement.

There has been some interest in making Frozen Bubble cross platform so I have forked Frozen Bubble v2.0 to my github repo. Any contributors are welcome! I will eventually be removing hacks that were needed to make Frozen Bubble work with the old SDL perl. The plan is to make Frozen Bubble cross platform by removing platform specific hacks and dependencies. One of the major switch will be from BSD sockets to SDL_net through SDL perl or XS. The main goal would be to be able to do 
cpan install FrozenBubble
To do this the Makefile.PL will need to be rewritten a little bit. Moreover we will need to make test using code from Frozen Bubble so that it can be smoke tested on CPAN.  If contributors need more information please contact me.
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A single drop,
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causes the ocean to swell
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So 5 weeks ago, SDL Perl was broken. It had been for several years. After the last release SDL Perl works ... somewhat. The quick releases that you have seen have been work-arounds, fixes and refactoring. This is not bad for a few weeks of work but, there is a point where code smell and technical debt is too huge to fix with out redesigning. This is that point.
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Since the redesigning will take time and effort it will be good to have a leg up. This leg up is Frozen Bubble 2.20. Frozen Bubble employs a lot of C and Perl hacks to cover up for SDL Perl's lacking. This will help in a sense fast forward the code status to 2008. Since Frozen Bubble is helping us out, we can go one step forward and help it out!
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So Alias (Adam Kennedy) and I have started work on making Frozen Bubble CPAN accessible. Frozen Bubble is a well know game and making it cross-platform will bring lots of attention and hopefully contributions to SDL Perl.
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In Alias's earlier post about this he mentioned about making a splash and some other stuff. I will talk about how and where we will be accomplishing this task.
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First we will be tracking Frozen Bubble on the new SDL Perl Trac website. This site will be similar to Padre's Trac site. As a bonus for people looking to help out in SDL Perl I have separated tasks by perceived difficulty. This will help to breakdown harder task too.
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For example for Frozen Bubble the two major bumps we have run into so far are:
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Migrating the SDL Perl workarounds: Ticket #3
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Making the Build System Portable: Ticket #7
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The first one will be difficult as it involves XS. So I will break it down into easier tasks with specific instruction which can then hopefully be picked up by interested contributers. The second one there is sort of a forte of Adam so I will leave it up to him. This is the process I am proposing make hard tickets, break them down.
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This will generate a lot of easy tickets that will hopefully be synchronized.  If you are interested in this please give me a shout on #sdl irc.perl.org or the mailing list at sdl-devel@perl.org and I will get you registered.
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--yapgh
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