X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0012.html-inc;h=c3b4a7626a19050de251e925f4b6eb5ede77c0e0;hb=c59d9ab1a32a69fcdb54ab78e21e31ee26d88e7a;hp=4f7d7ba49783776638347a7aab12d0dee7d38d67;hpb=d502f71f4cb7e6073e2629cdba69f20e7001b721;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0012.html-inc b/pages/blog-0012.html-inc index 4f7d7ba..c3b4a76 100644 --- a/pages/blog-0012.html-inc +++ b/pages/blog-0012.html-inc @@ -1,6 +1,22 @@

-HackFest: Results +Developer Release of SDL 2.3_1

-
The beautiful sunset,
is no match for,
the ugly sunrise

Results

On Sunday we had a hackfest on #sdl irc.perl.org. This is what we got done.




  1. MacOSX build is working again. It's still rough but Tetris works on it now. dngor++
  2. SDL::Tutorial::Tetris is on CPAN as v0.15. nferraz++
  3. SDL Perl docs are a little better now. magnet++
  4. Finally experimental Rect and Game::Rect are behaving. There is still more work needed in Game::Rect. Moreover there are more tests on the experimental release. garu++
  5. Also POGL is working experimentally with SDL.
Hopefully I can get the first three results into the next release soon. The next release 2.2.3 will go up as a developmental release first. Also the experimental branch is going up as version 2_4.

Developers

All developers please tell me what to put you guys want to be put down as on the
in the Docs for the SDL Perl Team section.

--yapgh
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+The city of Rome was built,
+with the first brick.
+

+

+

Alpha Release of new API

After a considerable amount of hacking and rewriting we have release the first development release of SDL perl on CPAN.
+
+

Overview of 2.3_1

In this version our goal was to tackle the proper allocations and destruction of SDL resources. We have accomplished this for all SDL Core structures. Moreover we have also improved the test suite and documentation considerably. Please read the CHANGELOG for a more detailed look.
+
+
+

Next steps


+--yapgh
+


+

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