X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0009.html-inc;h=33ffb482ef71429a15a435965c42ca5ef0b1b757;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=5cffcd0ebb5354305adb3abd5629757838af7273;hpb=6b580206fb43261fb235c1071cee5fea29fdac79;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0009.html-inc b/pages/blog-0009.html-inc index 5cffcd0..33ffb48 100644 --- a/pages/blog-0009.html-inc +++ b/pages/blog-0009.html-inc @@ -1,18 +1,20 @@

-SDLpp.pl: Packaging SDL Scripts Alpha +SDL 2.511 + Using SDL for quick visualizations

-After a lot of patches and head scratching I have an alpha version of SDLpp.pl. The purpose of SDLpp.pl is to allow SDL perl developers to package their game for end users.
+SDL Perl 2.511 is showing great promises. The initial tests show a great deal of stability. http://search.cpan.org/~kthakore/SDL-2.511/

-Here is the shooter.pl packaged up:
-
-
  1. win32/64
  2. -
  3. Linux 5.88
  4. -
  5. Linux 5.10
  6. -

-We are looking into testing this on a Mac Build server.
+ Moreover we are seeing more varied users of SDL Perl.

-Caio -


-

\ No newline at end of file +John.O Writes:
+

+This is for a tool that we'll be providing our dealers... it measures cellular modem signal strengths out in the middle of nowhere, so dealers can evaluate if our products will work in customers' fields. And of course, I'm using Perl/SDL for the graphics... C gets on my nerves.
+
+Our company is http://smartfield.com.
+
+John O.
+
+
+


+

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