X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0006.html-inc;h=b1abc1d15ace99fb968ddcc0866bb1101ddb8cbf;hb=a05e5d4499fb58198e463162d0385e8a156e1f03;hp=63b22df87d29a10218a76761e96245907fa08420;hpb=638b5b9759c7dcb4de4c0a88c766e9f9dd650348;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0006.html-inc b/pages/blog-0006.html-inc index 63b22df..b1abc1d 100644 --- a/pages/blog-0006.html-inc +++ b/pages/blog-0006.html-inc @@ -1,6 +1,23 @@

-Development Update +Huge World Maps in less then 100 lines

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A stoic stone will sit idle,
but will some effort,
A rolling rock will run!


In the past week the SDL Perl team has been busy! This is what we have accomplished


Commitment to Testing!

In an effort to focus on continuing our focus on testing we have setup a Smolder site for the SDL redesign process. Currently we have two platforms (linux, windows32) regularly tested on here. If there are more people following the redesign process and would like to share their test results; contact us at sdl-devel@perl.org and we will provide access to you.

SDL::Video

For the core development most of the focus has been on redesigning around the Video category of the SDL perl API. As of now we are 50% done. 19 functions out of 38 functions have been implemented and tested.


Site Redesign + Migration

On the end of the spectrum, Froggs has been hard at work on the graphical design of the site. More over with mst's help we will soon be migrating to http://sdl.perl.org.



Documentation

Moreover this week we have seen an increase effort from magnet on the SDL docs. Kudos!


SWIG Experimentation

Finally Katrina has begun looking into SWIG as alternative for SDL in the future.
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+Hello folks,
+
+Recently we have been working on making the Perl syntax sugar for SDL in the form of SDLx. So far we have got the SDLx::Surface and SDLx::Sprite (garu++) done. So the first thing we did was throw together a quick Zelda map walker. As you can see above.  The code is at http://gist.github.com/478440. The SDL code that this depends on will be SDL 2.503 soonish . We are in the process of cleaning up some more SDLx and Alien::SDL bugs. After that SDLx::App will be overhauled to make this sort of thing even easier. Finally living up to our goal of  'Simple Games Easy. Complex Games Possible.' 
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+UPDATE: with some help, and newcomer jtpalmer's help we have added Link
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+
+--caio yapgh
+


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