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-Development Update +Huge World Maps in less then 100 lines

-
Short and Sweet

Had an exam on the weekend so I am a bit late. Here is the progress so far.

SDL Smoke tests

The major release maybe coming quicker than we thought. FROGGS++ for helping a lot out on this. However we need more testers!! Please contact us on #sdl and we will set you up with an account on Smolder.

[Edit] Please read http://sdlperl.ath.cx/projects/SDLPerl/wiki/Testing on how to get started in test!
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+Hello folks,
+
+Recently we have been working on making the Perl syntax sugar for SDL in the form of SDLx. So far we have got the SDLx::Surface and SDLx::Sprite (garu++) done. So the first thing we did was throw together a quick Zelda map walker. As you can see above.  The code is at http://gist.github.com/478440. The SDL code that this depends on will be SDL 2.503 soonish . We are in the process of cleaning up some more SDLx and Alien::SDL bugs. After that SDLx::App will be overhauled to make this sort of thing even easier. Finally living up to our goal of  'Simple Games Easy. Complex Games Possible.' 
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+UPDATE: with some help, and newcomer jtpalmer's help we have added Link
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+
+--caio yapgh
+


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