-
struggle,
live,
die
After a struggling with XS and opaque C structs in the experimental SDL::Rect for a long time.
Nothingmuch comes along and solves my problem with this beautiful module
XS::Object::Magic. So I will start moving my ugly XS to Magic Land.
SDL Perl TutorialsThis past week I have been working on the sorry state of SDL Perl tutorials. Currently I am working on a
Tetris Clone. I am hoping to have it done by next Thrusday for TPM meeting. This tutorial is a mix of several tutorials I
found online. Another
Lunar Lander tutorial has been submitted by Nelson Ferraz.
If anyone has any really good tutorials for game development (regardless of language) or even request of tutorials. Send it my way I will look into them.
New SDL Perl siteAlso we have begin work on a new site. It is still needs work.
New Site.
--yapgh
\ No newline at end of file
+So Blaizer started a Neverhood clone and fixed a lot of the Controller code to make it work nicely. This has been released as SDL 2.518. It does break back compat a bit, but not too much.
to see the breakages.
+The documentation for Controller has also been improved considerably.