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-Development Update +SDL Perl Showcase

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A stoic stone will sit idle,
but will some effort,
A rolling rock will run!


In the past week the SDL Perl team has been busy! This is what we have accomplished


Commitment to Testing!

In an effort to focus on continuing our focus on testing we have setup a Smolder site for the SDL redesign process. Currently we have two platforms (linux, windows32) regularly tested on here. If there are more people following the redesign process and would like to share their test results; contact us at sdl-devel@perl.org and we will provide access to you.

SDL::Video

For the core development most of the focus has been on redesigning around the Video category of the SDL perl API. As of now we are 50% done. 19 functions out of 38 functions have been implemented and tested.


Site Redesign + Migration

On the end of the spectrum, Froggs has been hard at work on the graphical design of the site. More over with mst's help we will soon be migrating to http://sdl.perl.org.



Documentation

Moreover this week we have seen an increase effort from magnet on the SDL docs. Kudos!


SWIG Experimentation

Finally Katrina has begun looking into SWIG as alternative for SDL in the future.
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+SDL_Mixer and Effects

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+This demo shows the new work we have finished for SDL_Mixer support in SDL_perl . (FROGGS++)
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+Get it at: playlist.pl, you need some .ogg files to play in the same directory. Use the down key to go through them.
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+SDL_TTF support

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+This shows the current work on SDL_TTF support. UTF8 and Uncicode are supported.
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+See the t/ttf.t test in github SDL_perl.
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+Spinner (Destiny Swirl) Arcade Game

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And finally as a proof of concept we have been working a simple arcade game to test our bugs, and scope out our high level bindings. You can get it at the Spinner repo. This wiki page will help you set up for your platforms. 
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