X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0004.html-inc;h=5cffcd0ebb5354305adb3abd5629757838af7273;hb=65a973147068b3edbbb232aa50fd53a79d7daaef;hp=236d5faf144e6a40f335ddaad6b27942a248ced6;hpb=cf23a5dab86667dca8475ee830e684c9944f115f;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0004.html-inc b/pages/blog-0004.html-inc index 236d5fa..5cffcd0 100644 --- a/pages/blog-0004.html-inc +++ b/pages/blog-0004.html-inc @@ -1,6 +1,18 @@

-Developer Release of SDL 2.3_1 +SDLpp.pl: Packaging SDL Scripts Alpha

-

The city of Rome was built,
with the first brick.


Alpha Release of new API

After a considerable amount of hacking and rewriting we have release the first development release of SDL perl on CPAN.

Overview of 2.3_1

In this version our goal was to tackle the proper allocations and destruction of SDL resources. We have accomplished this for all SDL Core structures. Moreover we have also improved the test suite and documentation considerably. Please read the CHANGELOG for a more detailed look.


Next steps


--yapgh
\ No newline at end of file +After a lot of patches and head scratching I have an alpha version of SDLpp.pl. The purpose of SDLpp.pl is to allow SDL perl developers to package their game for end users.
+
+Here is the shooter.pl packaged up:
+
+
  1. win32/64
  2. +
  3. Linux 5.88
  4. +
  5. Linux 5.10
  6. +

+We are looking into testing this on a Mac Build server.
+
+Caio
+


+

\ No newline at end of file