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-Updates, Falling Block Game, and Hack Fest -

-
-
Silent but active,
Small but deadly.



Updates

Ok so my blog posts have gone down a bit due to me using my fingers for coding. We have started to get some updates to SDL docs so that good. Also some of the tutorials are shaping up. This is what I have been hacking this past week.









You can grab the code. Note you will have to install deps yourself. Read the README file. It is not a tutorial yet, because it was hacked together in ~50 hours. But it playable now. During building this I found out that MacOSX (and Snow Leopard) has died again.

Hackfest

So with dngor's help this sunday (27/09/09) we will have a hackfest to fix MacOSX support. Anyone with a MacOSX and wants to help is welcome on #sdl irc.perl.org. We will also try to fix up a lot of docs and the tutorial for a early next week release. Also if we can we will migrate to the new site.
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+

+Grant Progess Reports 1-3: Sept - Nov +

+
+As you know I have received a TPF grant to write a SDL Perl Manual.
+
+

+http://news.perlfoundation.org/2010/08/2010q3-grant-proposal-manual-f.html
+
+http://news.perlfoundation.org/2010/08/accepted-grants-for-2010q3.html
+
+I have been a bit busy with that and not been able to update my blog. Anyway here are some of the back dated Grant Updates. These updates where also posted on http://news.perlfoundation.org/
+
+
+
+
+
REPORT 1: Sept 2010

+
  • 1st drafts
    • Preface
    • +
    • Chapter 2: First SDL Application
    • +
  • +
  • Started work on Chapter 3: Drawing
  • +
  • Outlines for the first 7 chapters have been completed
  • +
  • Book build framework has been setup
  • +
  • Released SDL 2.514 (2.515 will be released on 16th of September)
    • This code is the one that will be used in the book for chapter 02
    • +
  • +
  • Got more of the Drawing chapter done (It will be done by the end of the week)
  • +
  • Added several more code examples for other chapters
  • +
Progress: 2.75 chapters / 11 chapters = approx 25%
+Kartik's work can be followed at:
+
+
+
REPORT 2: October 2010

+
Since last time:
+
  • We have released SDL 2.518
    • Game Loop support completed
    • +
  • +
Chapters:
+
  • 2nd Drafts for:
    • Preface to Game Loop ( Chapter 0 - Chapter 04)
    • +
  • +
  • Chapters completed: 5/11 => 45%
  • +
Extra:
+
  • cfedde has made a script to extract code listings for readers to try examples with out having to retype them.
  • +
Coments:
+
  • I am receiving a lot more help from the community, most notable from cfedde for proofreading.
  • +
  • I will be fleshing out the next 6 chapters shortly and work will begin on them soon
  • +
  • I am pleased with the progress so far, and I feel the quality is improving due to the pacing.
  • +
Our work can be seen at:
+

+
REPORT 3: November 2010

+This is the progress so far:
+
+- SDL 2.523 Releases:
+        - Adds stability and better memory management for the game loop
+
+- 2 chapters have been completed
+        - Pong Chapter (Contributed by garu)
+        - Additional Modules
+- 1 extra chapter has been added
+        - Puzz(le) Chapter (Contributed by Blaizer)
+
+- 2 Chapters are in the Works
+        - Tetris Code has been mostly done (contributed by FROGGS)
+                - Needs to be fixed
+                - Needs write up
+        - Sound and Music Effects code is done
+                - Needs to be fixed
+                - Needs write up
+
+Our work can be seen at:
http://sdlperl.ath.cx/releases/SDL_Manual.pdf
http://sdlperl.ath.cx/releases/SDL_Manual.html
http://github.com/PerlGameDev/SDL_Manual

+Regards,
+YAPGH
+


+

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