X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0004.html-inc;h=317d824280cf826a66265ec0842be5fb27b9d59c;hb=e785862422f3e827a242fc244bd57b23443887ce;hp=7f9c593d829b4b3118fe033c07d9644cbe13239e;hpb=56d4907c407e8564b4a8a9d09e252573131fad3e;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0004.html-inc b/pages/blog-0004.html-inc index 7f9c593..317d824 100644 --- a/pages/blog-0004.html-inc +++ b/pages/blog-0004.html-inc @@ -1,25 +1,78 @@

-Eye Candy +Grant Progess Reports 1-3: Sept - Nov

-
-clang
-With each imperfect hit
-a legendary blade forms
-

+As you know I have received a TPF grant to write a SDL Perl Manual.
+
+

+http://news.perlfoundation.org/2010/08/2010q3-grant-proposal-manual-f.html

+http://news.perlfoundation.org/2010/08/accepted-grants-for-2010q3.html

-In prep for the TPM meeting we have been working hard to release a new version of SDL Perl and Alien::SDL. After a lot of feed back from testers (Mike Stok, Stuart Watt, and Chas Owens), we where able to get a working version on 64bit and Mac. The releases will be out tomorrow but here
-is some eye candy to tide you guys over.
+I have been a bit busy with that and not been able to update my blog. Anyway here are some of the back dated Grant Updates. These updates where also posted on http://news.perlfoundation.org/


-This is shooter.pl finally working in MacOSX and 64 bit.
+

-

+
REPORT 1: Sept 2010

+Progress: 2.75 chapters / 11 chapters = approx 25%
+Kartik's work can be followed at:
+

-k23z_ mentioned I should get some more SDL_perl videos out to attract some devs. So here goes.
+
REPORT 2: October 2010

+
Since last time:
+
  • We have released SDL 2.518
    • Game Loop support completed
    • +
  • +
Chapters:
+
  • 2nd Drafts for:
    • Preface to Game Loop ( Chapter 0 - Chapter 04)
    • +
  • +
  • Chapters completed: 5/11 => 45%
  • +
Extra:
+
  • cfedde has made a script to extract code listings for readers to try examples with out having to retype them.
  • +
Coments:
+
  • I am receiving a lot more help from the community, most notable from cfedde for proofreading.
  • +
  • I will be fleshing out the next 6 chapters shortly and work will begin on them soon
  • +
  • I am pleased with the progress so far, and I feel the quality is improving due to the pacing.
  • +
Our work can be seen at:
+

+
REPORT 3: November 2010

+This is the progress so far:

-Walking Guy from SDLPerl on Vimeo. -


-

\ No newline at end of file +- SDL 2.523 Releases:
+        - Adds stability and better memory management for the game loop
+
+- 2 chapters have been completed
+        - Pong Chapter (Contributed by garu)
+        - Additional Modules
+- 1 extra chapter has been added
+        - Puzz(le) Chapter (Contributed by Blaizer)
+
+- 2 Chapters are in the Works
+        - Tetris Code has been mostly done (contributed by FROGGS)
+                - Needs to be fixed
+                - Needs write up
+        - Sound and Music Effects code is done
+                - Needs to be fixed
+                - Needs write up
+
+Our work can be seen at:
http://sdlperl.ath.cx/releases/SDL_Manual.pdf
http://sdlperl.ath.cx/releases/SDL_Manual.html
http://github.com/PerlGameDev/SDL_Manual

+Regards,
+YAPGH
+


+

\ No newline at end of file