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-Development Update
+Introducing SDLx::Controller::Object, with our good friend Mario!
-
Short and Sweet
Had an exam on the weekend so I am a bit late. Here is the progress so far.
- SDL::Video at 97%
- SDL::Events at 25%
- ~1000 tests cases passing on Windows and Linux
The major release maybe coming quicker than we thought. FROGGS++ for helping a lot out on this. However we need
more testers!! Please contact us on
#sdl and we will set you up with an account on
Smolder.
[Edit] Please read http://sdlperl.ath.cx/projects/SDLPerl/wiki/Testing on how to get started in test!
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+
Hi Folks
+
+This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at
http://github.com/kthakore/SDL_perl and demo code is available at
http://github.com/kthakore/scroller.
+
+
Mario Demo using SDL Perl from
SDLPerl on
Vimeo.
+
+
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