X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0002.html-inc;h=f5164b6c4aa8a15edc4eb2b79002cc7281a228ce;hb=a05e5d4499fb58198e463162d0385e8a156e1f03;hp=317fe8c9d1c92d201eee19fcb87292767ac9e5ff;hpb=ec946b6b14ea9423892698e8edfac4664f979b3c;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0002.html-inc b/pages/blog-0002.html-inc index 317fe8c..f5164b6 100644 --- a/pages/blog-0002.html-inc +++ b/pages/blog-0002.html-inc @@ -1,6 +1,12 @@

-Development Update +Introducing SDLx::Controller::Object, with our good friend Mario!

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Short and Sweet

Had an exam on the weekend so I am a bit late. Here is the progress so far.

SDL Smoke tests

The major release maybe coming quicker than we thought. FROGGS++ for helping a lot out on this. However we need more testers!! Please contact us on #sdl and we will set you up with an account on Smolder.

[Edit] Please read http://sdlperl.ath.cx/projects/SDLPerl/wiki/Testing on how to get started in test!
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+This past week I have been working on making interfacing physics with SDL rendering a lot easier. The idea was to provide the user a callback to describe the acceleration of their object in the X, Y axis and Rotation. Using this idea I have completed a preliminary work for SDLx::Controller::Object. The demo below shows an example that was made with it. The SDLx* code is available at http://github.com/kthakore/SDL_perl and demo code is available at http://github.com/kthakore/scroller.
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Mario Demo using SDL Perl from SDLPerl on Vimeo.
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