X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2Fblog-0002.html-inc;h=ad8658d454d00eb1845b64d84737b676bd9c6eef;hb=1d5d4d44a3acf89f7820195b5016f4ebc4489250;hp=bdf8c943171934678012135f98afb59a5caacb0b;hpb=f060e594ff77e262c6f1e29a23acb092a1bb7ae2;p=sdlgit%2FSDL-Site.git diff --git a/pages/blog-0002.html-inc b/pages/blog-0002.html-inc index bdf8c94..ad8658d 100644 --- a/pages/blog-0002.html-inc +++ b/pages/blog-0002.html-inc @@ -1,31 +1,18 @@

-Quick Game for Toronto Perl Mongers +SDL 2.518 Released: Neverhood Clone

-
-
Beep ... Boop
-

+So Blaizer started a Neverhood clone and fixed a lot of the Controller code to make it work nicely. This has been released as SDL 2.518. It does break back compat a bit, but not too much.

-So I am preparing a presentation of the new SDL perl for February's Toronto Perl Mongers meeting. What better way to so off SDL perl then with a game?
+Have a look at http://sdl.perl.org/SDL-Deprecated.html#2_517 to see the breakages.

-I started hacking a small point an click game a few days back. I really didn't have a idea in mind, but I did have a goal. I wanted to make a game that shows the basics of a game in SDL. Drawing to screen, game loops, physics and so on. I think I have accomplished it so far.
+The documentation for Controller has also been improved considerably.

-Take a look at it here. Download that and call it[Shooter.pl]. To win click the balls.
+http://sdl.perl.org/SDLx-Controller.html

-To play this game you need the following:
+Finally here is a video of the neverhood clone so far

-
-I will put up binaries soon-ish.
-
-It is a playable (albeit hard) game right now. All 7 seven levels of it. The purpose of the game is simple click the balls to win. Sounds easy but it isn't. You also get a time in milliseconds after each level. Share your scores on here! I will leave it up to you guys to be honest.
-
-I do have to tidy it up and right documentation for it. This way I will be able to present it clearly to my fellow mongers. I am also still looking for ideas to make this a more polished game. FROGGS recommend I make it a classic NES duck hunt game. I thought since I am using gravity I could do a UFO game out of it where you shoot the UFOs. I am open to your ideas. -


-

\ No newline at end of file +
+


+

\ No newline at end of file