X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2FSDL-Tutorial-Animation.html-inc;h=df5b3fb1dc91da7a8b268cdae63f16dce189ca7b;hb=0b221bb4fce84647a6cb9d7343de7330fb561c71;hp=66647e94ea716f8ddfd59aea6956850adf52b5bb;hpb=4e2d4d920f2a28412875f637b69407dc5c2ca044;p=sdlgit%2FSDL-Site.git diff --git a/pages/SDL-Tutorial-Animation.html-inc b/pages/SDL-Tutorial-Animation.html-inc index 66647e9..df5b3fb 100644 --- a/pages/SDL-Tutorial-Animation.html-inc +++ b/pages/SDL-Tutorial-Animation.html-inc @@ -63,7 +63,7 @@ every frame. Given a SDLx::A a SDL::Color $color, you only have to create a new SDL::Rect $bg, representing the whole of the background surface and a new mapped color $bg_color, representing the background color. The colors need to be mapped -to the format of the current display. This is done by SDL::Video::map_RGB.

+to the format of the current display. This is done by SDL::Video::map_RGB.

 

my $color = SDL::Video::map_RGB ( $app->format, @@ -192,8 +192,8 @@ them soon.

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chromatic, <chromatic@wgz.org>

-

updated by kthakore, <kthakore@cpan.org>

-

Written for and maintained by the Perl SDL project, http://sdl.perl.org/.

+

Written for and maintained by the Perl SDL project, http://sdl.perl.org/. +See AUTHORS in SDL.

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