X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2FSDL-OpenGL.html-inc;fp=pages%2FSDL-OpenGL.html-inc;h=8114f340111d217f62fcd2766861f6e0cef60796;hb=55bbf7a209993f4172fd7e6555dda0947b844089;hp=f181f6624acdb37244dbb1f5785e46d79c29dc32;hpb=90d38009447c9feb22dfa396c0e9556bc35b7413;p=sdlgit%2FSDL-Site.git diff --git a/pages/SDL-OpenGL.html-inc b/pages/SDL-OpenGL.html-inc index f181f66..8114f34 100644 --- a/pages/SDL-OpenGL.html-inc +++ b/pages/SDL-OpenGL.html-inc @@ -25,7 +25,7 @@

DESCRIPTION

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SDL::OpenGL is a perl module which when used by your application +

SDL::OpenGL is a perl module which when used by your application exports the gl* and glu* functions into your application's primary namespace. Most of the functions described in the OpenGL 1.3 specification are currently supported in this fashion. As the implementation of the OpenGL bindings that @@ -80,7 +80,7 @@ glCallLists, so you might want to pack your data like this:

SEE ALSO

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perl SDL::App

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perl SDL::App

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