X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=pages%2FSDL-Mixer-Music.html-inc;fp=pages%2FSDL-Mixer-Music.html-inc;h=69c059b2394b1ae72e5bb7579a015edf83c09012;hb=195e87cbe35d61baa88b34f1ff134de5e68836b2;hp=90a193186af769b162868879f532054033cf0f23;hpb=92e293d6d5adcc910443bf2ef174928e266c625d;p=sdlgit%2FSDL-Site.git diff --git a/pages/SDL-Mixer-Music.html-inc b/pages/SDL-Mixer-Music.html-inc index 90a1931..69c059b 100644 --- a/pages/SDL-Mixer-Music.html-inc +++ b/pages/SDL-Mixer-Music.html-inc @@ -47,7 +47,7 @@
my $music = SDL::Mixer::Music::load_MUS( $file );-
load_MUS
loads a music file into a SDL::Music::MixMusic
structure. This can be passed to play_music.
load_MUS
loads a music file into a SDL::Mixer::MixMusic
structure. This can be passed to SDL::Mixer::Music::play_music.
SDL::Mixer::Music::hook_music_finished( $callback );-
This callback is called when music called by e.g. play_music or fade_in_music stops naturally. This happens when the music is over or is -fading out.
-Note: If you play music via hook_music, this callback will never be called.
+This callback is called when music called by e.g. SDL::Mixer::Music::play_music or SDL::Mixer::Music::fade_in_music stops naturally. +This happens when the music is over or is fading out.
+Note: If you play music via SDL::Mixer::Music::hook_music, this callback will never be called.
Example:
my $music_is_playing = 0; my @music = qw(first.mp3 next.mp3 other.mp3 last.mp3); @@ -122,7 +122,7 @@ fading out.my $position = SDL::Mixer::Music::get_music_hook_data();-Returns the
+position
(first) parameter that will be passed to hook_music's callback.Returns the
position
(first) parameter that will be passed to SDL::Mixer::Music::hook_music's callback.play_music
@@ -148,7 +148,7 @@ Passing -1 to$loops
will loop the music infinitely.my $music = SDL::Mixer::Music::fade_in_music( $mix_music, $loops, $ms );-Same as play_music but you can specify the fade-in time by
+$ms
.Same as SDL::Mixer::Music::play_music but you can specify the fade-in time by
$ms
.fade_out_music
@@ -242,7 +242,7 @@ Passing zero is similar to rewinding the song.
Jumps to position seconds from the current position in the stream. -So you may want to call rewind_music before this. +So you may want to call SDL::Mixer::Music::rewind_music before this. Does not go in reverse... negative values do nothing.
Returns: 0
on success, or -1
if the codec doesn't support this function.