X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=lib%2FSDL%2FTutorial%2FLunarLander.pm;h=91460b91e1cc4300d4fc548a4ea1b8ba305277e3;hb=b17615ea5d8420bafcf9e4f790950d90ff1e558c;hp=29f94efbced2be72b1294e97b2196f60b544c94d;hpb=7f1102655e5ca6e7cc1e3e8208a5685063e64467;p=sdlgit%2FSDL_perl.git diff --git a/lib/SDL/Tutorial/LunarLander.pm b/lib/SDL/Tutorial/LunarLander.pm index 29f94ef..91460b9 100644 --- a/lib/SDL/Tutorial/LunarLander.pm +++ b/lib/SDL/Tutorial/LunarLander.pm @@ -4,30 +4,11 @@ Lunar Lander - a small tutorial on Perl SDL =head1 INTRODUCTION -This is a quick introduction to Perl and SDL (Simple DirectMedia -Layer, a cross-platform multimedia programming library). We'll write -a small game-- Lunar Lander-- in 100 lines of code, or less. +This is a quick introduction to Games, Perl, and SDL (Simple +DirectMedia Layer, a cross-platform multimedia programming +library). We'll write a small game -- Lunar Lander -- in 100 +lines of code, or less. -=head2 PREPARATION - -You'll need SDL_Perl. - -If you are using Debian or Ubuntu, it's probably easier to install -the module via apt-get: - - apt-get install libsdl-perl - -or for the bleeding edge with tons of bug fixes. - - perl -MCPAN -e "install SDL" - -If you are using other Linux distro, look for the corresponding -package. If you can't find it you'll have to compile it (and deal -with all the dependencies) yourself. - -The point is that it is strongly recommend that you start with a -packaged module from your distribution. Avoid compiling SDL_Perl -if you can. =head2 FIRST VERSION