X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=README;h=f013bb0b0cc07256cea0e33056c403554a552c55;hb=4d61573d72bf4b682aa45225d09907951c0edaf5;hp=f83988989938347f07367a8c8d4655c3b923bc74;hpb=8c726daf5ae59ecc396152b9cb30a01df4cc911a;p=sdlgit%2FSDL_perl.git diff --git a/README b/README index f839889..f013bb0 100644 --- a/README +++ b/README @@ -1,12 +1,12 @@ -README for SDL_Perl-2.2.0 +README for SDL_Perl-2.2.1 -What's New in 2.2.0: +What's New in 2.2.1: -SDL_Perl-2.2.0 adds support for a few new modules, fixes a few more -bugs, and improves the error handling of the object layer. Additional -support for SDL_sound, SDL_svg, and SDL_vnc has been added. In the -OO layer, all constructors now die when they fail to construct an object -with a valid underlying datastructure pointer. +SDL_Perl-2.2.1 +Adds critical bug fixes in the following areas: +-SDL and Constants +-SFont and TTFont +-SDL::Tutorial Prerequisites: @@ -37,8 +37,17 @@ Installation: ./Build bundle # MacOS X only! ./Build install +Installation with Windows + MinGW: + + set SDL_INST_DIR=Absolute/Path/to/SDLdir + perl Build.PL + ./Build + ./Build test + ./Build install + + The build process will use the new Module::Build facility -to autodetect and build SDL Perl for your platform. If +to auto detect and build SDL Perl for your platform. If the build fails please forward bugs to sdl-devel@perl.org. For MacOS X users there is a new experimental bundle,