X-Git-Url: http://git.shadowcat.co.uk/gitweb/gitweb.cgi?a=blobdiff_plain;f=Build.PL;h=0117822e407d5f645a45611a39b4cc67e6c7ca27;hb=9000d229be99ad74e203d04fa3b38a276e28006a;hp=6bed3544eb8047f74d4841593dad30168a5392b4;hpb=85fcc9eeb543c9713521aa7d86ccdb985687fe44;p=sdlgit%2FSDL_perl.git diff --git a/Build.PL b/Build.PL index 6bed354..0117822 100644 --- a/Build.PL +++ b/Build.PL @@ -9,22 +9,21 @@ use warnings; use Carp; use lib 'make/lib'; +use Data::Dumper; use SDL::Build; +use SDL::Utility; use YAML; use YAML::Node; -my $sdl_compile_flags = `sdl-config --cflags`; -my $sdl_link_flags = `sdl-config --libs`; - -if ($? >> 8) -{ - croak "SDL doesn't appear to be installed.\n" . - "Please check that sdl-config is in your path and try again.\n"; -} - -chomp( $sdl_compile_flags ); -chomp( $sdl_link_flags ); +print STDERR <sdl_c_flags(); +my $sdl_link_flags = SDL::Utility->sdl_libs(); # subsystem to build # file # location of source file => location of build file to get name right @@ -37,7 +36,7 @@ my %subsystems = SDL => { file => { from => 'src/SDL.xs', - to => './SDL_perl.xs', + to => 'lib/SDL_perl.xs', }, libraries => [qw( SDL SDL_image SDL_mixer SDL_net SDL_ttf SDL_gfx png jpeg smpeg )], @@ -45,14 +44,14 @@ my %subsystems = OpenGL => { file => { from => 'src/OpenGL.xs', - to => 'SDL/OpenGL.xs', + to => 'lib/SDL/OpenGL.xs', }, libraries => [qw( SDL GL GLU )], }, SFont => { file => { from => 'src/SFont.xs', - to => 'SDL/SFont.xs', + to => 'lib/SDL/SFont.xs', }, libraries => [qw( SDL SDL_image )], }, @@ -132,16 +131,24 @@ my $build = SDL::Build->new( { 'Test::Simple' => '0.47', 'Module::Build' => '0.22', + 'YAML' => '0.68', + 'Alien::SDL' => '0.05', + 'ExtUtils::CBuilder' => '0.260301' }, build_recommends => { - 'Pod::ToDemo' => '0.20', + 'Pod::ToDemo' => '0.20' }, c_source => 'src', xs_files => \%xs, + meta_add => + { + no_index => { file => [ , , , , ] }, + }, dist_author => 'David J. Goehrig ', ); + # and here's where the real (and ugly) magic works... see SDL::Build $build->set_flags( \%subsystems, @@ -152,6 +159,5 @@ $build->set_flags( $sdl_compile_flags, $sdl_link_flags, ); - # now we're ready to go! $build->create_build_script();