DllExport int win32_stat(const char *name,struct stat *sbufptr);
DllExport int win32_pipe( int *phandles, unsigned int psize, int textmode );
DllExport PerlIO* win32_popen( const char *command, const char *mode );
+DllExport PerlIO* win32_popenlist(const char *mode, IV narg, SV **args);
DllExport int win32_pclose( PerlIO *pf);
DllExport int win32_rename( const char *oname, const char *newname);
DllExport int win32_setmode( int fd, int mode);
DllExport void win32_rewinddir(DIR *dirp);
DllExport int win32_closedir(DIR *dirp);
-#ifndef USE_WIN32_RTL_ENV
DllExport char* win32_getenv(const char *name);
DllExport int win32_putenv(const char *name);
-#endif
DllExport unsigned win32_sleep(unsigned int);
DllExport int win32_times(struct tms *timebuf);
DllExport char * win32_crypt(const char *txt, const char *salt);
+DllExport void * win32_get_childenv(void);
+DllExport void win32_free_childenv(void* d);
+DllExport void win32_clearenv(void);
+DllExport char * win32_get_childdir(void);
+DllExport void win32_free_childdir(char* d);
+
END_EXTERN_C
+#undef alarm
+#define alarm win32_alarm
+
/*
* the following six(6) is #define in stdio.h
*/
#undef pause
#undef sleep
#undef times
-#undef alarm
#undef ioctl
#undef unlink
#undef utime
#define pause() win32_sleep((32767L << 16) + 32767)
#define sleep win32_sleep
#define times win32_times
-#define alarm win32_alarm
#define ioctl win32_ioctl
#define link win32_link
#define unlink win32_unlink
#undef crypt
#define crypt(t,s) win32_crypt(t,s)
-#ifndef USE_WIN32_RTL_ENV
+#undef get_childenv
+#undef free_childenv
+#undef clearenv
+#undef get_childdir
+#undef free_childdir
+#define get_childenv() win32_get_childenv()
+#define free_childenv(d) win32_free_childenv(d)
+#define clearenv() win32_clearenv()
+#define get_childdir() win32_get_childdir()
+#define free_childdir(d) win32_free_childdir(d)
+
#undef getenv
#define getenv win32_getenv
#undef putenv
#define putenv win32_putenv
-#endif
#endif /* WIN32IO_IS_STDIO */
#endif /* WIN32IOP_H */