const Uint16 * T_PTR
Uint8 T_U_CHAR
Uint8 * T_PTR
+const Uint8* T_PTR
Uint8 ** T_PTR
Uint16 T_UV
Uint16 * T_PTR
Sint32 T_IV
Sint32 * T_PTR
SDL_Event * T_PTR
-SDL_Surface * T_PTR
+SDL_Surface * O_OBJECT
SDL_SysWMmsg * T_PTR
SDL_CD * T_PTR
SDL_CDtrack * T_PTR
SDL_TimerCallback T_PTR
-SDL_Rect * T_PTR
-SDL_Color * T_PTR
-SDL_Palette * T_PTR
-SDL_PixelFormat * T_PTR
+SDL_Rect * O_OBJECT
+SDL_Color * O_OBJECT
+SDL_Palette * O_OBJECT
+SDL_PixelFormat * O_OBJECT
+SDL_VideoInfo * O_OBJECT
SDL_Cursor * T_PTR
SDL_AudioSpec * T_PTR
SDL_AudioCVT * T_PTR
UDPpacket ** T_PTR
IPaddress* T_PTR
SDLNet_GenericSocket T_PTR
-TTF_Font * T_PTR
-SDL_Overlay * T_PTR
+TTF_Font * O_OBJECT
+SDL_Overlay * O_OBJECT
SMPEG_Info * T_PTR
SMPEG * T_PTR
SMPEGstatus T_IV
GLenum T_IV
ConsoleInformation * T_PTR
GLboolean T_U_CHAR
+GLUquadric * T_PTR
+GLdouble T_NV
GLUnurbsObj * T_PTR
GLUtesselator * T_PTR
GLuint T_UV
+GLuint* T_PTR
GLint T_IV
GLint* T_PTR
float * T_PTR
float T_NV
GLfloat T_NV
-GLUquadric * T_PTR
-GLdouble T_NV
Sound_DecoderInfo * T_PTR
const Sound_DecoderInfo * T_PTR
Sound_Sample * T_PTR
Sound_AudioInfo * T_PTR
-Font T_IV
+SDL_RWops* T_PTR
+SDL_svg_context* T_PTR
+
+OUTPUT
+
+# The Perl object is blessed into 'CLASS', which should be a
+# char* having the name of the package for the blessing.
+O_OBJECT
+ sv_setref_pv( $arg, CLASS, (void*)$var );
+
+
+INPUT
+
+O_OBJECT
+ if( sv_isobject($arg) && (SvTYPE(SvRV($arg)) == SVt_PVMG) )
+ { $var = ($type)SvIV((SV*)SvRV( $arg )); }
+ else if ($arg == 0)
+ { XSRETURN(0); }
+ else{
+ XSRETURN_UNDEF;
+ }
+
+