SDL::FillRect( $app, $rect, $blue_pixel );
SDL::FillRect( $app, $grect, $col_pixel );
- SDL::Surface::update_rect($app, 0, 0, 640, 480);
- SDL::Delay(10);
+ SDL::UpdateRect($app, 0, 0, 640, 480);
+ SDL::delay(10);
}
- SDL::Delay(100);
+ SDL::delay(100);