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Simplyify SDL::Rect to be just an XS wrapper, add a few methods to SDL::Game::Rect
[sdlgit/SDL_perl.git]
/
t
/
extendingrect.t
diff --git
a/t/extendingrect.t
b/t/extendingrect.t
index
3a10047
..
b0e652e
100644
(file)
--- a/
t/extendingrect.t
+++ b/
t/extendingrect.t
@@
-24,7
+24,7
@@
my $rect = MyRect->new(0,0,0,0);
isa_ok($rect, 'SDL::Rect');
isa_ok($rect, 'MyRect');
-can_ok($rect, qw(x y top left w h width height));
+can_ok($rect, qw(x y w h));
can_ok($rect, qw(new foo));
$rect->x(10);