use strict;
use warnings;
use lib 't/lib';
-use Class::Inspector;
use AccessorGroupsComp;
is(AccessorGroupsComp->result_class, undef);
## croak on set where class can't be loaded and it's a physical class
my $dying = AccessorGroupsComp->new;
throws_ok {
- $dying->result_class('NotReallyAClass');
+ $dying->result_class('NotReallyAClass');
} qr/Could not load result_class 'NotReallyAClass'/;
is($dying->result_class, undef);
$dying->result_class('JunkiesNeverInstalled');
is($dying->result_class, 'JunkiesNeverInstalled');
-ok(!Class::Inspector->loaded('BaseInheritedGroups'));
+ok(! $INC{'BaseInheritedGroups.pm'});
AccessorGroupsComp->result_class('BaseInheritedGroups');
-ok(Class::Inspector->loaded('BaseInheritedGroups'));
+ok($INC{'BaseInheritedGroups.pm'});
is(AccessorGroupsComp->result_class, 'BaseInheritedGroups');
## unset it