#define SvPV(sv, lp) SvPV_flags(sv, lp, SV_GMAGIC)
#define SvPV_const(sv, lp) SvPV_flags_const(sv, lp, SV_GMAGIC)
+#define SvPV_mutable(sv, lp) SvPV_flags_mutable(sv, lp, SV_GMAGIC)
#define SvPV_flags(sv, lp, flags) \
((SvFLAGS(sv) & (SVf_POK)) == SVf_POK \
((SvFLAGS(sv) & (SVf_POK)) == SVf_POK \
? ((lp = SvCUR(sv)), SvPVX_const(sv)) : \
(const char*) sv_2pv_flags(sv, &lp, flags|SV_CONST_RETURN))
+#define SvPV_flags_mutable(sv, lp, flags) \
+ ((SvFLAGS(sv) & (SVf_POK)) == SVf_POK \
+ ? ((lp = SvCUR(sv)), SvPVX_mutable(sv)) : \
+ sv_2pv_flags(sv, &lp, flags|SV_MUTABLE_RETURN))
#define SvPV_force(sv, lp) SvPV_force_flags(sv, lp, SV_GMAGIC)
+#define SvPV_force_nolen(sv) SvPV_force_flags_nolen(sv, SV_GMAGIC)
#define SvPV_force_mutable(sv, lp) SvPV_force_flags_mutable(sv, lp, SV_GMAGIC)
#define SvPV_force_nomg(sv, lp) SvPV_force_flags(sv, lp, 0)
#define SvPV_force_flags(sv, lp, flags) \
((SvFLAGS(sv) & (SVf_POK|SVf_THINKFIRST)) == SVf_POK \
? ((lp = SvCUR(sv)), SvPVX(sv)) : sv_pvn_force_flags(sv, &lp, flags))
+#define SvPV_force_flags_nolen(sv, flags) \
+ ((SvFLAGS(sv) & (SVf_POK|SVf_THINKFIRST)) == SVf_POK \
+ ? SvPVX(sv) : sv_pvn_force_flags(sv, 0, flags))
#define SvPV_force_flags_mutable(sv, lp, flags) \
((SvFLAGS(sv) & (SVf_POK|SVf_THINKFIRST)) == SVf_POK \
? ((lp = SvCUR(sv)), SvPVX_mutable(sv)) \
#define SV_CHECK_THINKFIRST_COW_DROP(sv) if (SvTHINKFIRST(sv)) \
sv_force_normal_flags(sv, SV_COW_DROP_PV)
-#ifdef PERL_COPY_ON_WRITE
+#ifdef PERL_OLD_COPY_ON_WRITE
# define SvRELEASE_IVX(sv) ((void)((SvFLAGS(sv) & (SVf_OOK|SVf_READONLY|SVf_FAKE)) \
&& Perl_sv_release_IVX(aTHX_ sv)))
# define SvIsCOW_normal(sv) (SvIsCOW(sv) && SvLEN(sv))
#else
# define SvRELEASE_IVX(sv) SvOOK_off(sv)
-#endif /* PERL_COPY_ON_WRITE */
+#endif /* PERL_OLD_COPY_ON_WRITE */
#define CAN_COW_MASK (SVs_OBJECT|SVs_GMG|SVs_SMG|SVs_RMG|SVf_IOK|SVf_NOK| \
SVf_POK|SVf_ROK|SVp_IOK|SVp_NOK|SVp_POK|SVf_FAKE| \