SvMAGIC(sv) = mg;
/* Some magic sontains a reference loop, where the sv and object refer to
- each other. To prevent a avoid a reference loop that would prevent such
- objects being freed, we look for such loops and if we find one we avoid
- incrementing the object refcount. */
+ each other. To prevent a reference loop that would prevent such
+ objects being freed, we look for such loops and if we find one we
+ avoid incrementing the object refcount. */
if (!obj || obj == sv ||
how == PERL_MAGIC_arylen ||
how == PERL_MAGIC_qr ||