new_body_type doesn't need to subtract the offset, that's what
[p5sagit/p5-mst-13.2.git] / sv.c
diff --git a/sv.c b/sv.c
index 752dff0..36cea18 100644 (file)
--- a/sv.c
+++ b/sv.c
@@ -970,8 +970,7 @@ static const struct body_details bodies_by_type[] = {
 };
 
 #define new_body_type(sv_type)                 \
-    (void *)((char *)S_new_body(aTHX_ bodies_by_type[sv_type].size, sv_type)\
-            - bodies_by_type[sv_type].offset)
+    (void *)((char *)S_new_body(aTHX_ bodies_by_type[sv_type].size, sv_type))
 
 #define del_body_type(p, sv_type)      \
     del_body(p, &PL_body_roots[sv_type])
@@ -1154,9 +1153,10 @@ Perl_sv_upgrade(pTHX_ register SV *sv, U32 new_type)
     SvFLAGS(sv) &= ~SVTYPEMASK;
     SvFLAGS(sv) |= new_type;
 
+    /* This can't happen, as SVt_NULL is <= all values of new_type, so one of
+       the return statements above will have triggered.  */
+    assert (new_type != SVt_NULL);
     switch (new_type) {
-    case SVt_NULL:
-       Perl_croak(aTHX_ "Can't upgrade to undef");
     case SVt_IV:
        assert(old_type == SVt_NULL);
        SvANY(sv) = (XPVIV*)((char*)&(sv->sv_u.svu_iv) - STRUCT_OFFSET(XPVIV, xiv_iv));
@@ -1173,21 +1173,27 @@ Perl_sv_upgrade(pTHX_ register SV *sv, U32 new_type)
        SvRV_set(sv, 0);
        return;
     case SVt_PVHV:
-       SvANY(sv) = new_XPVHV();
-       HvFILL(sv)      = 0;
-       HvMAX(sv)       = 0;
-       HvTOTALKEYS(sv) = 0;
-
-       goto hv_av_common;
-
     case SVt_PVAV:
-       SvANY(sv) = new_XPVAV();
-       AvMAX(sv)       = -1;
-       AvFILLp(sv)     = -1;
-       AvALLOC(sv)     = 0;
-       AvREAL_only(sv);
+       assert(new_type_details->size);
+
+#ifndef PURIFY 
+       assert(new_type_details->arena);
+       /* This points to the start of the allocated area.  */
+       new_body_inline(new_body, new_type_details->size, new_type);
+       Zero(new_body, new_type_details->size, char);
+       new_body = ((char *)new_body) - new_type_details->offset;
+#else
+       /* We always allocated the full length item with PURIFY. To do this
+          we fake things so that arena is false for all 16 types..  */
+       new_body = new_NOARENAZ(new_type_details);
+#endif
+       SvANY(sv) = new_body;
+       if (new_type == SVt_PVAV) {
+           AvMAX(sv)   = -1;
+           AvFILLp(sv) = -1;
+           AvREAL_only(sv);
+       }
 
-    hv_av_common:
        /* SVt_NULL isn't the only thing upgraded to AV or HV.
           The target created by newSVrv also is, and it can have magic.
           However, it never has SvPVX set.
@@ -1203,9 +1209,6 @@ Perl_sv_upgrade(pTHX_ register SV *sv, U32 new_type)
        if (old_type >= SVt_PVMG) {
            SvMAGIC_set(sv, ((XPVMG*)old_body)->xmg_magic);
            SvSTASH_set(sv, ((XPVMG*)old_body)->xmg_stash);
-       } else {
-           SvMAGIC_set(sv, NULL);
-           SvSTASH_set(sv, NULL);
        }
        break;