PROTOTYPES : DISABLE
char *
-GetError ()
+geterror ()
CODE:
RETVAL = SDL_GetError();
OUTPUT:
RETVAL
int
-Init ( flags )
+init ( flags )
Uint32 flags
CODE:
INIT_NS_APPLICATION
RETVAL
int
-InitSubSystem ( flags )
+init_subsystem ( flags )
Uint32 flags
CODE:
RETVAL = SDL_InitSubSystem(flags);
RETVAL
void
-QuitSubSystem ( flags )
+quit_subsystem ( flags )
Uint32 flags
CODE:
SDL_QuitSubSystem(flags);
void
-Quit ()
+quit ()
CODE:
QUIT_NS_APPLICATION
SDL_Quit();
int
-WasInit ( flags )
+was_init ( flags )
Uint32 flags
CODE:
RETVAL = SDL_WasInit(flags);
RETVAL
void
-Delay ( ms )
+delay ( ms )
int ms
CODE:
SDL_Delay(ms);
RETVAL
Uint8
-KeyEventScanCode ( e )
+key_scancode ( e )
SDL_Event *e
CODE:
RETVAL = e->key.keysym.scancode;
RETVAL
Uint8
-MouseButtonState ( e )
+button_state ( e )
SDL_Event *e
CODE:
RETVAL = e->button.state;
RETVAL
Uint8
-MouseButton ( e )
+button ( e )
SDL_Event *e
CODE:
RETVAL = e->button.button;
RETVAL
Uint16
-MouseButtonX ( e )
+button_x ( e )
SDL_Event *e
CODE:
RETVAL = e->button.x;
RETVAL
Uint16
-MouseButtonY ( e )
+button_y ( e )
SDL_Event *e
CODE:
RETVAL = e->button.y;
SDL_SetModState(state);
char *
-GetKeyName ( sym )
+get_key_name ( sym )
int sym
CODE:
RETVAL = SDL_GetKeyName(sym);
}
OUTPUT:
RETVAL
+=skip
SDL_Palette *
NewPalette ( number )
RETVAL->ncolors = number;
OUTPUT:
RETVAL
+=cut
int
PaletteNColors ( palette, ... )