OUTPUT:
RETVAL
+
+void
+ColorRGB ( color, ... )
+ SDL_Color *color
+ PPCODE:
+ if (items > 1 ) {
+ color->r = SvIV(ST(1));
+ color->g = SvIV(ST(2));
+ color->b = SvIV(ST(3));
+ }
+ mXPUSHi( color->r );
+ mXPUSHi( color->g );
+ mXPUSHi( color->b );
+ XSRETURN(3);
+
void
FreeColor ( color )
SDL_Color *color
int w,h;
RETVAL = newAV();
TTF_SizeUTF8(font,text,&w,&h);
- av_push(RETVAL,newSViv(w));
- av_push(RETVAL,newSViv(h));
+ av_push(RETVAL,newSViv(w));
+ av_push(RETVAL,newSViv(h));
+
+ sv_2mortal((SV*)RETVAL);
+
OUTPUT:
RETVAL