Added types for GLU and Tels Faster color function
[sdlgit/SDL_perl.git] / src / OpenGL.xs
index 47f22c2..ad8dee2 100644 (file)
@@ -2734,5 +2734,60 @@ gluTessVertex ( tessobj, coords, vd )
        
 #endif
 
+GLUquadric *
+gluNewQuadric ()
+       CODE:
+               RETVAL = gluNewQuadric ();
+       OUTPUT:
+               RETVAL
+
+void
+gluDeleteQuadric (quad)
+       GLUquadric      *quad
+
+void
+gluQuadricNormals ( quad, normal )
+       GLUquadric *quad
+       GLenum  normal
+
+void
+gluQuadricTexture ( quad, texture )
+       GLUquadric *quad
+       GLboolean  texture
+
+void
+gluCylinder ( quad, base, top, height, slices, stacks )
+       GLUquadric *quad
+       GLdouble  base
+       GLdouble  top
+       GLdouble  height
+       GLint  slices
+       GLint  stacks
+
+void
+gluDisk ( quad, inner, outer, slices, loops )
+       GLUquadric *quad
+       GLdouble inner
+       GLdouble outer
+       GLint slices
+       GLint loops
+
+void
+gluPartialDisk ( quad, inner, outer, slices, loops, start, sweep )
+       GLUquadric *quad
+       GLdouble inner
+       GLdouble outer
+       GLint slices
+       GLint loops
+       GLdouble start
+       GLdouble sweep
+
+void
+gluSphere ( quad, radius, slices, stacks )
+       GLUquadric *quad
+       GLdouble radius
+       GLint  slices
+       GLint  stacks
+
 #endif