Move load out of Surface.xs, rename it to reflect the SDL name
[sdlgit/SDL_perl.git] / src / Core / objects / Surface.xs
index b3c5477..b34b58b 100644 (file)
@@ -45,16 +45,6 @@ surface_new (CLASS, flags, width, height, depth, Rmask, Gmask, Bmask, Amask )
        OUTPUT:
                RETVAL
 
-
-SDL_Surface *
-surface_load (CLASS, filename )
-       char* CLASS
-       char* filename
-       CODE:
-               RETVAL = IMG_Load(filename);
-       OUTPUT:
-               RETVAL
-
 int
 surface_blit ( src, src_rect, dest, dest_rect )
        SDL_Surface *src